Public Projects

A Public Project (often shortened to Project) is an improvement that boosts your nation in some form or another. They cost a lot, but they're worth their price eventually. There are 16 Public Projects in total.

Each Public Project needs a Project slot to be built. Each Province gives 2 Project slots. Each time a Public Project is built, there is a waiting period of 7 days before the next Public Project or Province can be built.

Electricity
(also requires the Nuclear Reactor upgrade)

Better Engineering: Nuclear Reactors power 15 infrastructure slots instead of 12.

Cheaper Materials: All electricity infrastructure requires 50% less upkeep costs

Retail
Online Shopping: Malls require $550K per hour in upkeep costs, instead of $750K per hour

Government Regulation: retail pollution production -25%

Public Works
Nation Health Institution: Increases hospital population increase from 6% to 9% and increases happiness increase from 5% to 6%

High Speed Rail: Increases monorail speed and efficiency, increasing productivity increase from 15% to 18%, and increases pollution decrease from 10% to 14%

Military
Widespread Propaganda: Soldier recruitment cost $150 instead of $200, and cost 1 rations instead of 2 rations

Increased Funding: Administrative Buildings can recruit x spies a day instead of x, and provide a capacity of x instead of x. (Still yet to be completed)

Processing
Automation Integration: Components are made from 15 copper, 8 steel, and 12 aluminium instead of 20 copper, 10 steel, and 15 aluminium

Larger Forges: Requires only 25 coal instead of 35 coal to produce steel

War Projects
Looting Teams: You will produce 210 supplies per hour for every war you’re, instead of 200 supplies

>Unlocks

Organized Supply Lines: Your military now gets 225 supplies per hour for every war, instead of 210

>Unlocks

Large Storehouses: Allows you to now produce 260 supplies per war for every war, instead of 225

Ballistic Missile Silo: Allows the development and and deployment of Ballistic Missiles (they can only hit nations in the continent they are on)

>Unlocks

Intercontinental Ballistic Missile Launch Silo: Allows the deployment and development of Inter-Continental Ballistic Missiles (they can hit any nation regardless of continent)

>Unlocks

Nuclear Testing Facility: Allows development and deployment of nuclear bombs and nuclear reactors to be built